That victory theme is definitely going to stick in my head for a while! Finding new ways to break the system always felt rewarding. Each character feels super unique in combat, and the variety of skills kept each battle interesting. Without towns to explore or NPCs to meet, the battle system is where it really shines (all thanks to a familiar JRPG released only a few years prior). I don't usually invest so much time into games, but I sunk a good 35+ hours into this one, several of which were solely to grind for all the top-level skills, and I never usually bother with that stuff. The plot is pretty thin and easily it's weakest element (especially since most of it is told through optional movie clips), but the whole atmosphere, and the soundtrack in particular, really threw me back into the film trilogy's world. That's exactly what it is – the MOST blatant FFX knock-off – but I seriously couldn't keep my hands off the thing. I'm not even a major LOTR fan, and I NEVER play tie-in fodder, but I'll admit I was intrigued after reading a comment here about how much the game 'borrows' from FFX. I've just this evening finished playing Lord of the Rings: The Third Age and am genuinely quite surprised by how much I enjoyed this one.
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